January 17th 2008.
It shouldn't come as any surprise that I've already found a bug in my launcher program... not a showstopper by any means, but annoying nonetheless. The launcher features the ability to boot a disk in slots 5-7 by pressing the corresponding # key, but for some reason this doesn't work properly after accessing an empty directory. I have no idea why, but disk doesn't boot until another keypress is detected.
In other news... I'm still having problems with RT.Synth which are making things less than fun. It's time to seek expert help.