Date: Mon, 18 Feb 2013 11:33:29 +0000 From: Ewen
Newsgroups: comp.sys.apple2 Subject: ByteBagger 1.0.4 update I have just posted an update to ByteBagger to my website: http://www.wannop.info/speccie There are a number of small bug fixes, and some changes to the way the cursor is handled in the Hex data field. There is also an addition to expand Find into Find/Replace. Check the Version.History file included in the archive, and the PDF manual, for more details. Cheers - Ewen -------------------- Date: Thu, 20 Dec 2012 10:31:27 +0000 From: Ewen Newsgroups: comp.sys.apple2 Subject: ByteBagger & SAFE2 SAFE2 Update & ByteBagger first release Announcing the first release of the ByteBagger NDA. ByteBagger is an NDA that lets you view the raw data from either the data or resource fork of any file, and search for target strings within that fork using either Hex or ASCII data. ByteBagger optionally allows you to edit the data using either Hex or ASCII data fields, and then write the changed data back to the file. ByteBagger can change the filetype and auxtype of a file. ByteBagger has a low memory impact, so can be used while other memory intensive apps are running. ByteBagger is supported directly by SAFE 2.2.6 onwards. SAFE 2.2.6 Update There have been several bug fixes, which are listed in the Version.History file included in the archive. There are also a number of new features and interface improvements, of which the main new features are: Reworked the 'Retrieve File' download function to a 'Download Linked File' function. This now allows downloads from both FTP and HTTP servers. The Home and Away file lists are now sorted, are targetable, and can be navigated using the character or arrow keys. You now move an item in the Favourites editor directly with the arrow keys. The Balloon NDA is now directly supported for automatically unpacking downloaded files. If you double click a file name in the Home folder, SAFE2 will now send out an IPC call to see if any NDA can handle that file. SideClick is supported for many of the dialogs, for instance to allow copying of full paths and URLs. Encoded characters in a command string will now be decoded before sending. To get either of these applications, and their PDF manuals, as well as my other software, go to: http://www.wannop.info./speccie -------------------- Date: Thu, 13 Dec 2012 00:02:14 -0600 From: Rob Newsgroups: comp.sys.apple2 Subject: ISO cd formatted to HFS ISO cd formatted to HFS to use in Cider Press for PC users to copy files to use in your IIGS emulator or on your real IIGS with cd-rom. If any PC users are interested, I have created an ISO cd formatted to HFS, no partitions, but works in Ciderpress for storing files and ready to burn to a real cd. The compressed file size of the empty disk is only 648 kb. This is not PC software. It is a blank cd formatted to HFS so PC users can use Cider Press to copy Apple II software to. Due to it being in ISO format, they can use their own burning software to make real cd's out of to be used in a cd-rom on a IIGS. It can also be mounted in a drive using Virtual Clone drive on a PC and used in any IIGS emulator on a PC or Mac that can mount .iso files. This file can be downloaded from: www.chebucto.ca/Services/PDA/AppleGSMiscellaneous.shtml -------------------- Date: Mon, 19 Nov 2012 14:06:03 -0800 (PST) From: Antoine Vignau Newsgroups: comp.sys.apple2 Subject: Brutal Deluxe Software releases Window Capture Paris, Nov. 19, 2012 - Brutal Deluxe Software releases WindowCapture. It is a utility focused on screen capture. It has been designed to help in Graphic Resources catching (backgrounds, sprites, animations, palettes) from games running under emulators. Unlike Windows native Screenshot functionality (PrintScreen key), WindowCapture captures only the content of a window (not the whole screen) and save the results as image files on disk (file name is auto incremented). No need to enter a graphic program anymore to paste and save. WindowCapture can grab only a small area of the window (remove unwanted borders). Based on the number of colors available in the picture, it will save the image as GIF (256 or less) or BMP (True Colors). WindowCapture can take One Shot or Record the screen and take pictures on a regular timing (up to 100 pictures / second). This latest feature is useful to get all the sprites used for an character animation. WindowCapture is part of the Brutal Deluxe's Cross Development Tools Project, a full set of utilities available on Windows (and other) platforms to enable the creation of new Apple IIgs software : 65c816 Assembler, 65c816 Disassembler, 65c816 Simulator, Graphic File Converter, Resource Catcher... WindowCapture is Windows only and can be found at http://www.brutaldeluxe.fr/products/crossdevtools/windowcapture/ Antoine Vignau & Olivier Zardini Brutal Deluxe Software http://www.brutaldeluxe.fr/ -------------- Date: Thu, 2 Aug 2012 12:33:14 -0700 (PDT) From: BLuRry Newsgroups: comp.sys.apple2 Subject: JACE 2012-08-02 build released https://sites.google.com/site/brendanrobert/projects/jace +Re-architected underlying memory event handler model to include CPU opcode/operand memory accesses. This makes it much easier for anyone to extend the emulation by registering events to be triggered by CPU executes to specific addresses. +New memory heatmap view added to metacheat (press END to activate) -- this lets you see active reads/writes/executes in memory as they happen. This is a really powerful feature that I hope you folks will enjoy. This makes is crazy easy to reverse-engineer some programs to see what makes them tick. I'll update the metacheat doc page on the website with some screenshots and instructions at some later point. In short, configure metacheat (from config panel). Press END to activate. Green = reads. Red = writes. Yellow = R/W. Blue = execute. Purple = SELF MODIFYING CODE. Big chunks of green probably indicate lookup tables of some sort. Big chunks of blue = program code. Flickering pixels = game variables which may or may not be safe to mess with. Did I mention that the heatmap also tracks the last instruction that read a byte as well as the last instruction which wrote a byte? I think the way of looking at this is I started small and then threw in a commercial-grade kitchen sink! +Fixed graphics glitches in hires mode. This caused annoying artifacts on the boundary between alternating hi/lo bit bytes in hires modes and I'm very happy to say the darn bug was squished after being prevalent for so long. +Improved RGB Mode 7 support to auto-detect RGB mode. This implements the spec as laid out in the Video 7 patent as well as the Apple RGB manual, with the exception that 160-column mode is not implemented and will be treated as a regular 140-column mode. Reset also causes the RGB mode to flip back to plain 140-column mode again. +Fixed Disk ][ bug that caused hangups in programs like Apple Desktop ][. +Ancient debugger panel (F10) now fixed so that breakpoints happen as the instruction is executed, not afterwards. This lets you set the breakpoint on an instruction and see what the disassembly of that is, instead of it stopping too late. Fixing this also empowered me to fix the Disk ][ bug as well as using the heatmap to see where the infinite loop was executing. This is a very stable release! I really hope you guys enjoy this. The only remaining bugs I know about are the incomplete mockingboard emulation, but with the visual heatmap (which works as a visual debugger really) it should make it easier for me to see what is going on. -------------------- Date: Sun, 22 Jul 2012 12:31:21 -0400 From: David Schmidt Newsgroups: comp.sys.apple2 Subject: ADTPro 1.2.2 Released This release understands ShrinkIt-shrunk disk images, and treats them like any other disk image. To be clear, ADTPro won't create new SDKs - but it'll unpack existing ones and write them to a real disk of appropriate size. Going the other way - from real disk to image - ADTPro will always create normal DOS-ordered (for 5.25" disks) or ProDOS ordered (for anything else) disk images. Other bug fixes include 5.25"-send bit corruption introduced in 1.2.1 and more conservative speediboot margins due to reports of failures in the field. http://adtpro.sourceforge.net 1.2.2 - July 22, 2012 New functionality: [Server] ShrinkIt "SDK" disk images are recognized and dealt with as any other disk image Bug fixes: [Client] A bug was introduced in 1.2.1 due to an assembler upgrade that made many DOS 3.3 image sends fail to send correctly [Client] SOS version volume display function regularly crashed [Client] Speediboot pauses longer after serial reset to give various machines enough time to recover before sending out the first download request. -------------------- Date: Sun, 15 Jul 2012 08:11:20 +0100 From: Ewen Newsgroups: comp.sys.apple2 Subject: Reclassification of Spectrum & Other Titles Reclassification of Spectrum and other Titles As my contribution to KFest '12, I am reclassifying all my commercial software. From now on, all my commercial titles that have been sold by Syndicomm are now Freeware, and can be downloaded either from Syndicomm at no cost, or from my own web site: http://www.wannop.info/speccie The titles include: Spectrum 2.5.3 Deluxe disk image Spectrum 2.5.3 floppy disk set The original SAM script set for Spectrum The Bernie ][ The Rescue Starter Kit The TABBS CD File Archive If you require Spectrum, or the other titles on disk, Syndicomm will still be able to supply you with shipping costs only. Check out the Syndicomm web site for further details: http://store.16sector.com/ Ewen Wannop Apple ][ Forever - Spectrum does everything else! -------------------- Date: Fri, 13 Apr 2012 01:02:59 -0400 From: David Schmidt Newsgroups: comp.sys.apple2 Subject: ADTPro 1.2.1 Released This release has a couple of snazzy things that folks won't need to see very often: The bare-metal bootstrapper works in about 1/3 the time it did before. It now shifts the serial hardware into high gear to transmit the bulk of the code in binary rather than via text on the screen. Much the same way as Blurry's Apple Game Server. There's a video of Speediboot(tm) in action here: http://youtu.be/1xworYThmMI The OSX version of the sever has an "installer" whereby the user drags the ADTPro folder to the Applications folder. Much the same way as lots of OSX installers, like Mozilla. http://adtpro.sourceforge.net 1.2.1 - April 12, 2012 New functionality: * Serial now bootstraps from bare metal in 1/3 the time it used to take with Speediboot(tm) technology * [Server] Mac OSX has a prettier "installer" via the DMG - just drag/drop the ADTPro folder to Applications Bug fixes: * [Server] Improve serial error recovery for two different scenarios: 1, by waiting (much) longer before timing out to allow for problemtatic/errorful block reads, and 2, flushing the serial port after things like checksum errors -------------------- Date: Tue, 10 Apr 2012 00:53:17 -0700 (PDT) From: TommyGoog Newsgroups: comp.sys.apple2 Subject: Re-engineered: Wizardry III, Legacy of Llylgamyn Recently I completed a rather interesting project that I'd like to share with the Apple][ community. I re-engineered the two main executable files, WIZARDRY.CODE and WIZUTIL.CODE, for "Wizardry III, Legacy of Llylgamyn" into Pascal code. The .dsk images for the source code have been uploaded to ASIMOV: ftp://ftp.apple.asimov.net/pub/apple_II/images/games/rpg/wizardry/wizardry_III/Wizardry_iii_SourceCode.zip/Wizardry.code Wiz3A.DSK Wiz3B.DSK Wiz3C.DSK Wiz3D.DSK ftp://ftp.apple.asimov.net/pub/apple_II/images/games/rpg/wizardry/wizardry_III/Wizardry_iii_SourceCode.zip/WizUtil.code Wiz3U.DSK There are also the "extended listing" files for the Pascal compiles and the the 6502 assemblies: ftp://ftp.apple.asimov.net/pub/apple_II/images/games/rpg/wizardry/wizardry_III/Wizardry_iii_SourceCode.zip/Wizardry.code WizardryListing.txt WizAssm6502.txt ftp://ftp.apple.asimov.net/pub/apple_II/images/games/rpg/wizardry/wizardry_III/Wizardry_iii_SourceCode.zip/WizUtil.code WizUtilListing.txt WizUtilCopyProt6502.txt I'm hoping by posting here that I might start a dialog with others concerning my findings in the code. If no-one is interested, then this may turn into a long monologue from me. I'd like to share some or all of the following (in no particular order): 1. My technique and approach to re-engineering the files. 2. Explanation of how parts of the code work. 3. Explanation of the data files in the game (such as SCENARIO.DATA). 4. Differences in the various "versions" of Wizardry III (for example: May 1983 compared to Aug 1983). 5. Bugs or software defects that I found in the code (or that you might find). 6. Anti-piracy (copy-protection) technique used. If there is a better forum or website (or Google Group) to present this information, please let me know. --Tommy ---------------- Date: Fri, 30 Mar 2012 16:11:16 +0100 From: Ewen Newsgroups: comp.sys.apple2 Subject: SNAP and SAFE2 updates After extensive feedback from testers, I have made many minor changes to SNAP, and fixed some bugs in SAFE2. SNAP 1.1.3, and SAFE2 2.2.5, have been uploaded to my server at http://www.wannop.info/speccie Please read the Change.List & Version.History files in the archives for more details. Cheers - Ewen ----- From: D Finnigan Subject: Re: SNAP and SAFE2 updates SAFE2 Version History: 2.2.5 30th March 2012 - Bug Fix Fixed a bug with editing Favourites, where the list could get trashed if you sorted and deleted an item. If you check the box by the Name: of a Favourite entry, it will clear the checkbox for any other Favourites. Corrected the tab order for fields in the Edit Favourites dialog. Fixed a bug where inserting a disk while starting up, could corrupt the home directory list if connected disks were being displayed as the default. Change List for SNAP 1.1.3 - 30th March, 2012 Some minor cosmetic changes. Two custom fonts, SNAP.8 & SNAP.10, must be installed for the displays, so that key presses are correctly interpreted. These fonts are provided in the archive. The option to choose Spectrum.8 for the displays has now been removed. The SNAP.8 & SNAP.10 fonts have the same character set as a standard Macintosh font. Some characters that are not in the ISO-8859-1 set, will either be substituted, or will be discarded. Fixed a bug that trashed the dialog if you choose to delete a server. Fixed a bug where after rebuilding the 'Full Group List', it would not open the first time you selected 'Build Groups List'. Fixed a bug where you could select multiple entries in the 'Full Group List' display if you held the shift key down. Fixed a bug which filled the 'To:' field with garbage if you selected a 'Reply By Mail'. Fixed a bug which did not automatically open the current Log File in the display. If 'Reply By Mail' was selected, the Reference string at the start of the message was being incorrectly formatted. In a group message count list, if a group does not exist, now says 'Bad Group'. Fixed a problem, where you could sometimes select more than one entry in a list, and so double-clicking failed. If you paste text containing LFs or CRs into boxes such as Keywords, they will be converted to comma delimiters before sending. Fixed a bug that could crash SNAP, if you chose to edit a saved post, were prompted that you were not online, and aborted. Added a Delete button to the Archived messages list. This lets you easily delete a message from the archives. Added an Open menu item, that is active from the groups and message header lists. The 'Mark Last Read' flag was not being respected. Fixed. Fixed LineEdits so they will not show spurious Ctl characters. The Clipboard is now preserved if you Followup, Reply By Mail, or Forward a message. Mail and Messages are now sent using the ISO-8859-1 character set. This will ensure compatibility with other mail and news readers. Mouse text, and other IIgs exclusive font characters are ignored, and will not appear in the messages that are sent. Clipboard is now preserved round various dialogs. Path: will only be added to outgoing messages if one exists. MIME-Version: 1.0 is now added to outgoing messages. The Subject field will now be correctly decoded if it contains encoded characters. When posting a message, if the Reply-To: field has been set, this wil be used, otherwise the default name set in the servers preferences will be used. This is the same name that is used to prime the reply-To: field. Accents should now be correctly preserved across all fields and text. Fixed a bug where the day was showing incorrectly in message header lists. Fixed a bug where the Reference: entry in a saved message was showing garbage. Fixed a bug that could cause corrupted body text with some servers that sent small packets of data. (yes, we were busy) -- ]DF$ Mac GUI Vault - A source for retro Apple II and Macintosh computing. http://macgui.com/vault/ ------------------- Date: Tue, 6 Mar 2012 17:02:46 +0000 (UTC) From: D Finnigan Newsgroups: comp.sys.apple2, comp.sys.apple2.programmer Subject: PLASMA: Proto Language ASsembler for Apple David Schmenk has released PLASMA, a combination virtual machine and assembler for the 6502. "Introduction: PLASMA is a combination of virtual machine and assembler/compiler matched closely to the 6502 architecture. It is an attempt to satisfy a few challenges surrounding code size, efficient execution, small runtime and fast just-in-time compilation. By architecting a unique bytecode that maps nearly one-to-one to the higher level representation, the compiler/assembler can be very simple and execute quickly on the Apple II for a self-hosted environment." "A modular approach provides for incremental development and code reuse. Different projects have led to the architecture of PLASMA, most notably Apple Pascal, FORTH, and my own Java VM for the 6502, VM02. Each has tried to map a generic VM to the 6502 with varying levels of success. Apple Pascal, based on the USCD Pascal using the p-code interpreter, was a very powerful system and ran fast enough on the Apple II to be interactive but didn't win any speed contests. FORTH was the poster child for efficiency and obtuse syntax. Commonly referred to as a write only language, it was difficult to come up to speed as a developer, especially when using other's code. My own project in creating a Java VM for the Apple II uncovered the folly of shoehorning a large system into something never intended to run 32 bit applications." "The ultimate target is to have a complete IDE available for the Apple II." Read More at Mr. Schmenk's web site: http://schmenk.is-a-geek.com/PLASMA.html -- ]DF$ Mac GUI Vault - A source for retro Apple II and Macintosh computing. http://macgui.com/vault/ -------------------- Date: Tue, 31 Jan 2012 10:04:36 -0800 (PST) From: Antoine Vignau Newsgroups: comp.sys.apple2 Subject: Brutal Deluxe releases Fishhead, the Caped Copier Dear All, Brutal Deluxe Software is proud to introduce Fishhead, the Caped Copier, to the Apple II community. Fishhead is a GS/OS desktop file copier application. It offers several features which make it a powerful software for diskette and file preservation purposes: - Attributes preservation All copied files keep their original date, time and other attributes (e.g. invisible or locked) information - Batch mode Removable devices can be ejected and Fishhead will wait for the next medium to be inserted before copying it, and so on - Error handling Fishhead does not stop on read errors, it copies as much data as possible - History log The program displays and saves a log file including the result for each copied file from the source disk Fishhead recursively copies files from a selected volume by chuncks of 256 bytes. The main idea is to recover as much data as possible from a bad medium. Fishhead has been tested (for months) on an Apple IIgs ROM 01 and ROM 3, with Appleshare (localtalk, netatalk) under System 6.0.1. Visit their website at http://www.brutaldeluxe.fr/products/apple2gs/fishhead/ Comments and ideas are welcome, Antoine Vignau & Olivier Zardini Brutal Deluxe Software http://www.brutaldeluxe.fr/ -------------------- Date: Sun, 29 Jan 2012 15:05:22 +0000 From: Ewen Newsgroups: comp.sys.apple2 Subject: SNAP Update Announcing: SNAP - Speccie's News Acquisition Program Update release v1.1 This is an update release of SNAP, which fixes a multitude of bugs, as well as introducing many enhanced features. Please read the manual fully to see what has changed, and what has been been enhanced. A IIgs readable manual is included with the archive package, or alternatively, download the enhanced PDF manual. SNAP is an online NNTP News Client for the IIgs SNAP accesses Usenet and NNTP news servers, right from your IIgs desktop. SNAP gives you multiple server configurations, with custom Group lists, allowing you to easily tailor your daily news fix. SNAP lets you Post messages, or Followup existing messages. SNAP will optionally Forward or Reply to a message through a normal SMTP mail account. SNAP is ideal for accessing the A2Central, or CSA2 news Forums. SNAP requires a IIgs running Marinetti 3.0b3 or later. SNAP works best with a direct connection to the Net, such as that from an Ethernet card. SNAP is available from http://www.wannop.info/speccie/ -------------------- Date: Wed, 18 Jan 2012 06:56:44 -0800 (PST) From: Ivan X Newsgroups: comp.sys.apple2 Subject: Introducing A2SERVER Hello world, I am very happy to announce A2SERVER, which is a ready-to-go, easy-to- use file and network boot server for Apple II client computers. It's basically Netatalk running in a virtual machine, without the configuration pain. You can read all about it at: http://appleii.ivanx.com/a2server/ I'm expecting that issues will come up, so consider this a soft- launch, and send me an email if you have questions or comments. I'd like to make A2SERVER as easy to use as possible and have the web site be as useful as possible so I'd welcome the feedback. Thanks to Steven, Geoff, Antoine, and all the others here who have been so helpful in answering my questions and helping me put this together. Cheers, Ivan.